Ensuring passengers catch their flight is another.
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Getting flights out on-time is only part of the battle. It seems simple, placing restrooms or retail areas for instance - but it's more than meets the eye! Pax may become distracted when seating or interesting services require a long walk or are far from their gate! Carefully consider the details to truly maximize your efficiency and reap the profits. Moving walkways, multi-story structures, additional terminals, one-way taxiways, staggered schedules, and careful standby gate allocation - these are but a sampling of the concepts you'll leverage on your way to truly mastering the art of large-scale airport operations. Large & complex airports require extremely smart designs. Avoiding bottlenecks for 10k+ pax will likely require different tactics! Aim for profitability by scaling up, but remember: more passengers, more problems! Getting 2,000 pax out is easy. The starter airport helps get aircraft landing & cash flowing almost immediately. Simple & familiar controls for a smooth takeoff Deeply simulated gameplay where each detail makes an impact - down to the trash cans. but that's what the starting money from scratch on the largest map would allow me.You control everything, from the cruise-altitude decisions to the smallest ground-level details.Ĭhallenge yourself to create an efficient & profitable international hub in Career Mode, or create an artistic masterpiece without credit rating worries in Sandbox Mode.Ĭonstruct your terminal, hire staff, sign airline contracts, tweak the daily flight schedule, configure standby gate availability, plan & design your infrastructure - bag handling systems, roads & taxiways, fuel systems, runways, gates, hangars, service vehicles, and everything in between. I lack space for more benches for now, will be the next step.
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Here's a screen of an early stage build from scratch. And adding those employes just past midnight for the new incoming flights will save you money on salaries for unnecessary waiting hours while you build. and build your buildings first, all what is needed for the planes, put all your furnitures your passengers will use (benches, vending machines, restrooms and such, accept the new flights, and then only near the night (be early enough so you have all built by 1 am, build your furnitures for your workers and add workers as soon as those are built to avoids having some staff going on unwanted working places.
SIMAIRPORT BEST PRICING FULL
That will save you money fron the compagnies to cancel flights with you.ĭoing that on one gate early on, I use 2 of each needed work stations (ticket desks, Id check, Boarding etc.) I have 3 builders and 2 janitors only on the first few days, then as your flights starts to have more PAX per planes, slowly expand your security with 1 more line of each so it can swallow easely a full B767.įrom there you should already be making good money, and on high affluance, with 4 food vending machines, you should cover on certain hours your salaries.Īlways expand when you know you have the foundings to do so. better have a compagny that does not care about delays after a B767 if you are on a tight schedule. Knowing if/when you have delay, monitoring your passengers satisfaction should also be taken into your compagnies acceptance. Knowing that most of the time your B737 will be on time, you then can rinse and repeat.Įarly stages, don't pack your schedule leave a gap so you can see how your airport dispatch fits all that. Embraer 190 would also do, but better have a B737) Beechcraft or Dash8 (19 or 50 Pax) They will board very quickly, so even if your big B767 is 30 minutes late, it will still fit, next to that go for a B737 (or same sort of size. next to compensate for maybe delays on the boarding, put one of those small ones.
![simairport best pricing simairport best pricing](https://cdn.cloudflare.steamstatic.com/steam/apps/598330/ss_df06b7f298c6837ba811f0fbd431ea9375f531ed.jpg)
to compensate on delays.įirst flight a biggie, as he will be on time. What I found the most important early on is having a good balance of big mediums and small planes. and put at least PAPI so you may heve less cancelled flights.ġ0 flights is what you can fit on one gate on one day with the tightest (if I'm not mistaking) flightplan.
SIMAIRPORT BEST PRICING UPGRADE
ALWAYS save founds to upgrade your runway for night flights. I start with the smaller gate, 1 of them, as anyway as long as you don't have the Tower you can't get more than 10 flights. I restarted multiple times with the basic built airport or even from scratch. Growing too fast ? having way too many employees when you don't necessarly need ?